Monthly Archives: April 2013

Community Update: Week 17

This is what happened since the last community update: Windows Store As announced in the Roadmap, we are currently working on a Grepolis App for Windows devices (PC and Tablets running on Windows 8). So far available on the English,

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Island Quest Introduction

When we made our roadmap public, I sure as hell did read all the feedback on the forums, as I was eager to see on what our community thinks about all the great features that we planned to improve Grepolis.

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Community Update: Week 16

Since the last community update, version 2.38 has been announced and the change log has been published. Rebalancing The feedback from all communities have been collected over the course of the week. On behalf of the team we would like

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Community Update: Week 15

As part of our ongoing efforts to deliver you more information about the work of our teams, we have decided to publish a community report once a week. These reports will contain valuable insights about ongoing work on the current

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Rebalancing

In this first blog post we will talk about the previously announced topic ‘Rebalancing’, which is a big thing that kept us thinking and experimenting for weeks now.In the past we increasingly observed that certain units have been overly popular

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Posted in Game Design