Community Update: Week 14

This is what happened since the last community update:

Current Progress

The development of version 2.59 is coming to an end. The beta worlds will be updated on Friday. We will evaluate over the weekend if the fullscreen town overview reaches our quality expectactions and we aim for a beta release middle of next week!

Weekly Stats

The following stats are for activity between March 27th and Arpil 2nd:

Bugs

  • 20 bug reports have been created this week
  • 23 bugs have been resolved this week
  • 6 bug reports have either been a duplicate or invalid
  • 28 bug reports are currently unresolved

Bugs hot-fixed during the week

  • N/A

Support activity

  • 6116 tickets opened
  • 6551 tickets answered
  • 3.93 hours average first response time
  • 211 tickets rated
  • 4.09 rate average (of 5)
Posted in Community Updates
8 comments on “Community Update: Week 14
  1. A gamer RO says:

    For first instance, i think that is more important thinking at the tutorial and Easter Event. The fullscreen town overwiew would implement on 29-30th of April(no later, my opinion) because you should focus on the important things like bundles and packages, world wonder revamp and the tutorial.
    If you will spend time on something who doesn’t have more importance, you willn’t have for important things,

  2. Mim le Fay says:

    Actually we have in Germany so nice Ideas. For example to insert awards if the player are active until the worlds are finished and closed. In addition an award for the support of the day will be also fine.
    During my opinion it didn’t need so much time as to organize and to program an new casualty world. also I am really sure worldwide all the player will be happy with such an awards.

    When do you think, you will be implement new ideas again?

  3. maleda says:

    some month ago there was a survey for adding seconds in report. When this will happens?

    • Jordan Coutout says:

      This feature was not rated as good as the two others and didn’t get implemented as only the best rated feature gets implemented.

      • StefKram says:

        What about “effects in the simulator” which won voting November 2013. http://devblog.grepolis.com/?p=539

        Any ETA on that?

        • Marcel Zons says:

          So far, this task had to be postponed because of all the other tasks floating around (they never seem to become any less ^^). However, we definitely want to tackle this and will try our best to implement it with one of the next updates.

  4. maleda says:

    really? i do not know a single player who wouldn’t see seconds in report. Perhaps survey are not the best way to decide game improvements.