Blog Archives

Morale system: First stage [decision]

Hello again guys, After a lot of feedback and subsequently some more internal discussions, we have come to a decision about our implementation strategy for the new morale changes.  We decided that the deactivation of morale on world wonder islands

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Morale System: First Stage [UPDATED]

(21/09/17) After listening to your feedback and discussing with the team, we decided to tweek the proposed changes. Here is how it looks now: Normal calculation still applies but with an added layer. We increase the minimum morale based on

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Winners of Grepolis Classic

Dear Community, Today we are happy to announce the winners of our classic world “Antiquity”! 1) bambuletka (267,670 points, 31 cities) 2) sztok (249,023 points, 24 cities) 3) AK1105 (219,053 points, 19 cities) 4) ADAM (202,690 points, 20 cities) 5)

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Introducing the Grepolis Player Council

We are happy to announce the Grepolis Player Council! Starting July 18th 2017, every player from every corner of our international community will get the chance to apply for the Grepolis Player Council, representing players of their language version, the international

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Current and future Heroes of War

Hello everyone, I want to take a moment to get your feedback about a couple of our heroes and give you an idea of what we are planning for the future. As of now, there are a few heroes that

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Celebrating 10 years of InnoGames with Grepolis Classic

​ InnoGames is celebrating its 10th anniversary this year – and we have a great reason for you to celebrate as well! From July 3rd to July 31st you can take a trip down memory lane and play Grepolis version

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Community update: week 19 & 20

Dear Community, we have a fresh community update for you. Here is what you need to know for calendar weeks 19 and 20: Suprises in upcoming months We have quite some surprises planned for this summer and our development team

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Updating the forum layout – part 2

Hey there! This is a quick follow-up post in regards to our progress with the new forum layout. We have gathered a lot of feedback in the past weeks, for the theme itself and the announced features. The overall consensus

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Early colonizations -The fight for survival of new players

Hey you! Today I’m gonna present to you an improvement for the early game phase of Grepolis. We consider it to be specifically helpful to new players and to be appreciated by the adaptable longtime players as it offers more

Posted in Game Design, Uncategorized

Four hoplites driving a “sharp” car

Hello guys, the Game Design Team has been talking about the units and their current roles in the game. Thereby the following point is clearly visible. Hoplites and chariots are currently really similar. Both are hybrid units with sharp weapons

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