Monthly Archives: May 2013

Community Update: Week 22

This is what happened since the last community update: Heroes Introduction The heroes concept has been introduced on the DevBlog. The heroes constitute one of the major feature changes for this year. As already mentioned, heroes are special units that

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Heroes Introduction

Recently we introduced the Island Quests! We are already collecting a lot of feedback regarding the challenges and the rewards. But I have to say – unfortunately – the Island Quests cannot unveil their full potential without the heroes. In

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Posted in Game Design

Community Update: Week 21

This is what happened since the last community update: Beta Update 2.40 The development of the new Grepolis Update 2.40 has been finished on Friday. The latest changes have already been deployed on our beta environment (http://beta.grepolis.com). This version features

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Community Update: Week 20

This is what happened since the last community update: Monthly Feature Voting The monthly feature voting is coming along. The concept and process have been approved last week and the first cycle already started with collecting the suggestions. More details

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Community Update: Week 19

This is what happened since the last community update: New Interface Concept Yesterday we have revealed the work-in-progress concept for a new user interface. The current interface does not fit small screen resolutions and as we are adding more new

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Interface Redesign Concept

It’s time for some more good news: We want to redesign our current game interface! As you all know, the interface has been around for quite a while and it had to grow to our needs due to recent additions.

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Posted in Graphics

Community Update: Week 18

This is what happened since the last community update: Server Maintenance Work The upgrade of our server database software is still ongoing. The remaining markets will be updated this week according to the following schedule : Thursday, May 2nd RO,

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