Blog Archives

Olympus changes 2022

Hello players! As promised in last year’s Community Preview, the development team finished off the year by working on some changes for Olympus based on Community feedback, as well as adding some much missed content from Olympus as an endgame.

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World Wonders Rebalancing

Hello players. In this year’s Community Preview, we announced our intentions to make some balancing changes to World Wonders and Olympus. We’ll cover some of the Olympus changes in a post in a few days, as this one is mostly

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Posted in Community Updates, Game Design

Olympus (Temple Hunt) Update

Hello everyone,We wanted to give you all an update, as well as a sneak peek into some gorgeous new artwork and game screens which will be used in our endgame. First things first, the name of this upcoming feature was

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New Endgame: Temple hunt – Update

Hello everyone, I would first like to thank all the feedback you provided us, with it we were able to have some very productive discussions and reach some great improvements to the new endgame, I hope you enjoy it. Small

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New Endgame: Temple hunt – Part 3

If you have not read the first post or the second post about the endgame please do so to have a better understanding of how everything will work. New Endgame – Part 1 New Endgame – Part 2 Part 3

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New Endgame: Temple hunt – Part 2

If you have not read the first post about the endgame please do so to have a better understanding of how everything will work. New Endgame – Part 1 Part 2 – Small and Large ocean temples Continuing with the

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Posted in Game Design

New Endgame: Temple hunt – Part 1

Hello everyone, once again I come to you with a new endgame. We are in the early stages of this concept, and just like we did with Domination we want to hear your thoughts and suggestions about it. Just remember

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