Community update: Week 21

 

The team has been working of the final preparations for the Commander of Rome, our summer event. We in the office have been playing it, and competing amongst us and it has been fun. We hope that you will also enjoy it.

The browser version

So the preparations for Commander of Rome are done, some bugs and minor quirks have been polished and the team start to work on a new and improved system for the farm villages. This will be a considerate change into the game and quite interesting and well deserved. I am hoping on the next weeks to already show a prototype of them.

 

The app version

The team has been working hard on the app stability and in our tests, we were actually surprised with some situation that could lead the app to crash, thankfully the team has been doing a great job in making the app more stable.

Weekly Stats

The following stats are for activity between  22nd of May to the 27th of May:

Bugs

  • 16 bug reports have been created this week
  • 14 bugs have been resolved this week
  • 5 bug reports have either been a duplicate or invalid
  • 19 bug reports are currently unresolved

Bugs hot-fixed during the week

N/A

Support activity

  • 3562 tickets opened
  • 3763 tickets answered
  • 5.04 hours average first response time
  • 229 tickets rated
  • 3.87 rate average (of 5)

See you next week!

Looking for answers to the important questions, like: Why have we never been to an empty room?

Posted in Community Updates
One comment on “Community update: Week 21
  1. Arnold Øverlied says:

    Why do you insist on wrecking the game with these endless events?

    They are boring, and more importantly, they are ruining the game..