I want to take a moment to get your feedback about a couple of our heroes and give you an idea of what we are planning for the future. As of now, there are a few heroes that we think deserve a few changes based on usage data.
While looking at some data for the hero usage in general, I got to think a bit about some of our Heroes of War. Let’s take Hector to start with:
One of the most important heroes of Troy. He was the leader of the defending armies and is the son of Priamos.
“Swordsmen and slingers have 10% (+1% / Level) increased offensive and defensive values while fighting at Hector’s side.”
We can say this is a useful effect but at the same time, it is arguable that especially for more experienced players, it is a wasteful effect. Why do I say that? Because after you know a bit more about the game you almost never will have a city with Swordsmen and Slingers. It does not make sense strategically since most players will opt to specialize their cities, focusing on attack or defense (disregarding mythical, naval offense, and naval defense).
So I would propose a change in this heroes effect to remove the Swordsmen and add the Hoplites, making it a more efficient hero altogether. This would also bring some changes to another hero, Themistokles.
He was a statesman and commander of Athens when Greece was threatened by the Persians. He was victorious in the fight of Salamis.
“Divine Envoys and horsemen have 10% (+1% / Level) increased offensive and defensive values while fighting at Themistokles side.”
Divine envoys are barely used by the majority of players, so I would also propose changing this hero’s effect to remove the Divine Envoys and add the Slingers. Also making it a hero that has more strategical value.
This brings me to future heroes, we are planning on bringing a few heroes that are specialized in single units (some of you already seen Telemachos). This will allow players to have a bit of an advantage when creating single unit nukes and help to defend cities. Of course, these single unit heroes will have a higher effect than double unit heroes, let us look at Telemachos, a future hero that will be joining the list soon.
The son of Odysseus and Penelope, he was an able fighter and important figure during the Trojan War.
“Swordsmen have 15% (+1% / Level) increased offensive and defensive values while fighting at Telemachos side.”
So unlike Hector and Themistokles that render 10% (+1%/Level) to two specific units, and Deimos that render 5% (+0.5%/Level) to all units, the single unit heroes will have a head start with 15% making them tactically different from the others. We have a few more single unit heroes and a few more two unit heroes already designed and coming soon.
We do have ideas for other heroes with different effects as well, but for the moment I would like to focus the feedback on these. I would especially like to hear what you think about the changes on current heroes. Of course, all feedback and ideas are welcome, I am looking forward to hearing what you think.