Community Update: Week 21

This is what happened since the last community update:

Beta Update 2.62

The development of the new Grepolis Update 2.62 has been finished on Friday. The latest changes have already been deployed on our beta environment (http://beta.grepolis.com) on Tuesday. This version mainly feature the adjusted tutorial guidance for the full screen town overview and bugfixes.

The current update schedule is the following:

  • May, 27th: NL, SE and SK markets;
  • May, 28th: international roll-out.

Current Progress

On Monday, our team has started working on the development of version 2.63. During this sprint the team will finish and polish the upcoming Summer Event.

Weekly Stats

The following stats are for activity between May 15thย and May 21st:

Bugs

  • 53 bug reports have been created this week
  • 35 bugs have been resolved this week
  • 11 bug reports have either been a duplicate or invalid
  • 28 bug reports are currently unresolved

Bugs hot-fixed during the week

N/A

Support activity

  • 4999 tickets opened
  • 5372 tickets answered
  • 5.02 hours average first response time
  • 217 tickets rated
  • 3.72 rate average (of 5)
Posted in Community Updates
5 comments on “Community Update: Week 21
  1. 123 says:

    When are you going to improve the alliance chat? As you know, in its present form is useless.

    • Marcel Zons says:

      We would like to, but right now the forum is sufficient to most players and establishing a well working chat-system is quite a complex task. This is a task for the far future though. ๐Ÿ™‚

  2. Stork says:

    Could you please add some more customization options to the game?
    As in being able to select default incremental value when sending resources (instead of 500, which usually needs too many clicks, it could be 1000, 1500, 2000 etc)

    Or just one button that automatically distributes the resources evenly and then all you need to do is press send.

    • Marcel Zons says:

      We will do improvements on a regular basis, of course. But we also have to think about the complexity of the different windows. Adding more options may make a game window overwhelming to new players.

      • Stork says:

        Well, options like these would be nice “extras” and could be under “Advanced settings” in the configuration window, instead of every time you try to send resources (which is what new players would see)

        It would save a lot of tedious clicks for experienced players.. ๐Ÿ˜›