Blog Archives

Community Update: Week 19

This is what happened since the last community update: New Interface Concept Yesterday we have revealed the work-in-progress concept for a new user interface. The current interface does not fit small screen resolutions and as we are adding more new

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Interface Redesign Concept

It’s time for some more good news: We want to redesign our current game interface! As you all know, the interface has been around for quite a while and it had to grow to our needs due to recent additions.

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Posted in Graphics

Community Update: Week 18

This is what happened since the last community update: Server Maintenance Work The upgrade of our server database software is still ongoing. The remaining markets will be updated this week according to the following schedule : Thursday, May 2nd RO,

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Community Update: Week 17

This is what happened since the last community update: Windows Store As announced in the Roadmap, we are currently working on a Grepolis App for Windows devices (PC and Tablets running on Windows 8). So far available on the English,

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Island Quest Introduction

When we made our roadmap public, I sure as hell did read all the feedback on the forums, as I was eager to see on what our community thinks about all the great features that we planned to improve Grepolis.

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Posted in Game Design

Community Update: Week 16

Since the last community update, version 2.38 has been announced and the change log has been published. Rebalancing The feedback from all communities have been collected over the course of the week. On behalf of the team we would like

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Community Update: Week 15

As part of our ongoing efforts to deliver you more information about the work of our teams, we have decided to publish a community report once a week. These reports will contain valuable insights about ongoing work on the current

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