This is what happened since the last community update:
Grepolympia 2013
As mentioned in the community update from week 29, this year the Olympiad will take place again! It just started today in Poland (as testing market) and will start for all other markets on Monday, August 5th! Get prepared for the competition!
Current Progress
The development of version 2.44 is ongoing. While started to work on the new User Interface, we already realized that we will need more time to implement everything. Therefore, the new UI might not be deployed before 2.45.
Weekly Stats
The following stats are for activity between July 25th and July 31st:
Bugs
- 39 bug reports have been created this week
- 18 bugs have been resolved this week
- 2 bug reports have either been a duplicate or invalid
- 22 bug reports are currently unresolved
Bugs hot-fixed during the week
- N/A
Support activity
- 5534 tickets opened
- 5884 tickets answered
- 4.94 hours average first response time
- 160 tickets rated
- 3.81 rate average (of 5)
70 Laurels for 0-1199m or 350? I’m confused, because an information was on beta, and another on Poland’s wiki.
Are you planning on adding a new God to the game? If yes who?
P.S. I’m really happy about Grepolympia! 🙂
There are no new Gods planned right now.
When will appear heroes in Naxos?
The heroes need a bit of rework to be done. Thus, there is no set date yet, sorry.
Hi.
I’ve been looking for information about Grepolympia 2013, rules etc. but I haven’t found anything. Is there a link about it?
http://wiki.en.grepolis.com/wiki/Grepolympia_2013
We should be paying some attention to the “Weekly Stats”, since the numbers are not plausible at all.
In week 29, we ended up with 49 bug reports unresolved. In week 30, the number of unresolved bug reports had increased to 56.
During week 31, however, an unnoticed miracle seems to have happened: Although 39 new bug reports were added to the unresolved 56 of the week before, and although only 20 reports could be resolved (or sorted out as duplicates) during that period, we surprisingly ended up with only 22 unresolved bug reports at the end of the week. That´s weird, isn´t it?