Since the feedback regarding the Island Quests has been collected on all game worlds, we thought this is a good opportunity to share the results and insights on this topic. 😉
I’m sure you are eager to get to know what we will change due to your feedback. By the way, thank you for taking your time to rate the feature! Nearly 150.000 players have participated and shared their opinion.
Let’s start with the first rated statement:
|In general, I think the Island Quests are a good addition to Grepolis.
|(4.28 / 5.00)
The result is satisfyingly positive and we are happy about this. Nevertheless, there is always room for improvements. Since the Island Quests will become more meaningful with the release of the heroes, we hope the Island Quests will then be perceived even better.
So, according to you, the Island Quests are slightly too easy to complete. However, the opinions were pretty mixed and this might be due to some Quests having a proper challenge in relation to the given reward, while others are plain too easy. We will make adjustments to individual Island Quests in the future. When releasing new Quests, we will compare them to existing Quests to get a proper relation between rewards and challenges right after introducing them.
While we are happy that you generally like the effects of the rewards, we know that some rewards have been too powerful. That’s why “Improved Attack” and “Improved Defense” are drastically toned down with update 2.41. Due to a detailed analysis, we have noticed that “Improved favor production” is the most favored reward. This goes for early-, mid-, and endgame! We might slightly decrease its effect in the future (to have it more in line with the other rewards), but we will watch the progression of all rewards a bit longer before making further adjustments.
Since the spawn rates heavily differ between early-, mid-, and endgame, this result has to be taken with care. We know that people generally enjoy the current spawn rate of 2 hours in early-game, but mostly end-game players complained that the frequent respawns of Island Quests distracts them from their common game. Due to this, the spawn-rates in early-game will stay unchanged, whereas the midgame spawn rate will be changed from 3 hours to 4 hours. The endgame spawn rates are adjusted from 4 hours to 8 hours. These changes will be applied with version 2.41.
Although the result is rather positive, my guess is that a) many people simply don’t like to read that much text and just aim for the rewards ;), and b) The stories are recurring, and thus, might become boring at some point. We know that we started the feature with a rather low amount of different Island Quests (21 to be exact). Quests will repeat a lot less as we will increase the number of different quests in the future.
We can hopefully add some epic quests as well which will involve mythical units, gods, and other cool stuff.
Good to know that there seems to be no major issues with the usability of this feature. 😉
However, there are minor adjustments to be made to make the feature easier to understand and use. For instance, the little quest icons in the town list are nice, but could provide some extra information (unaccepted quests, accepted quests etc.). Many players were also afraid that when sending units as support to an Island Quest that they will loose all of their units. In that regard, the “Rally troops” challenge is unclear and we need to make this more intuitive.
Rest assured that we will soon release another bunch of new Island Quests, and we will do that on a regular basis. However, we also need to think about new types of rewards and challenges. We have some ideas (like a challenge where you have to successfully attack other players X times), but we will also welcome your own ideas (Hey, look! There is a comment section below! ^^).
Well, that’s it with this DevBlog entry. 🙂 As a conclusion, we are proud on how the Island Quests turned out and it makes us happy that the feature is perceived so well. With your help and your feedback, we will know on where to put our focus … and how to improve the game!