we have a fresh community update for you.
Here is what you need to know for calendar weeks 19 and 20:
Suprises in upcoming months
We have quite some surprises planned for this summer and our development team is currently investing some time on making these possible while still providing you with regular updates.
One thing that we can already disclose is the celebration of another special world that is about to be released in July – EN100.
Our French community already celebrated their 100th world recently with a popular special game setting for their most experienced players. For EN100 we will follow their lead and offer a world with a special configuration that is not usually available for regular worlds. Keep your eyes peeled on the English forums as they reveal more details in the upcoming weeks.
Additionally we are going to have another special celebration this year. As some of you know, we are celebrating InnoGames’ 10 year anniversary in 2017. And for Grepolis we are going to become just a little nostalgic! Our plans are still top secret at the moment, but you can already look forward to upcoming announcements for this summer. Until then, keep checking our social pages to not miss any information on the anniversary celebrations!
Last but not least, we also have some special plans to keep our community involved in the processes around the development of Grepolis. So stay tuned!
This week we released the browser version of v2.138 and prepared everything for the accompanying mobile release.
With this version, the biggest chunk of island quest changes is activated on all live worlds, meaning you will now have more challenging, but also more rewarding island quests.
As the changes are extensive, we have wrapped them up in a dedicated wiki article so you can learn all about the details.
Furthermore we activated some performance improvements on select language versions to analyze the impact and react quickly to potential errors. In case this performance change was activated for your market, it was noted in the respective changelog. Other markets are to follow soon. In an ideal case, these changes should not be very visible but ease the load on your browsers in situations with a lot of commands being issued towards one of your towns.
Additionally we invested some sprint time in improvements for the app, adding auto-completion for the recipient field for messages, including more trade options for the market place and providing additional information about the existence of reports that can only be viewed in the browser version of the game. Furthermore we rephrased the setting to display/hide notifications about uncovered ingredients for our Demeter and Fall event and implemented the aforementioned island quest changes for the mobile version.
Next version preview
This week we are concluding the work on version 2.139. With this version we introduce two new heroes to the game – Daidalos and Telemachos. However, they will not become available immediately as one of them is reserved as a reward for an upcoming event while the other was merely prepared for implementation at a later point in time.
Additionally we spent some time on preparations for the next upcoming event wrapped up the implementation of island quests in the regular quest interface. The latter should provide you with a better overview about open and upcoming quests and will make the handling said quests easier and more intuitive to new players.
The current update schedule for v2.139 is as follows:
Tuesday, May 30th: NL, SE and SK market
Wednesday, May 31st: international roll-out
The interface changes for island quests are already active on public beta worlds and can be tested by every single one of you. We’re looking forward to your comments!
The following statistics represent activity between May 4th and May 17th:
|New tickets||Answered tickets||Av. resp. time||Rated tickets||Av. rating|
And that’s it. See you for the next update in two weeks!