Blog Archives

Adjustments regarding the hero feature

As you might remember, we had a test of the hero-feature, running on our beta world some time ago. Taking into account all the insights, issues and requests from our community, we knew that we had to do some reworking.

Tagged with:
Posted in Game Design

Heroes Feedback

With good reason many of you have brought up the question: “What is going on with the Heroes”. After all, the test on the beta-world “Rise of Heroes” has been running for quite some time. Also, the in-depth survey that

Tagged with: ,
Posted in Game Design

Community Update: Week 28

This is what happened since the last community update: Illustration work on Heroes Yesterday, David published a blog post about the illustration work made on Heroes. It gives you a glimpse how graphic artists work on Grepolis and how characters

Tagged with: , ,
Posted in Community Updates

Illustration work on heroes

This time, we want to give you some insight into our process on creating our hero-illustrations. The challenge was to fit the images to both the original lore, as well as the requirements set by our Game Design. Pictures are

Tagged with: ,
Posted in Graphics

Community Update: Week 27

This is what happened since the last community update: Beta Update 2.42 The development of the new Grepolis Update 2.42 has been finished on Friday. The latest changes have already been deployed on our beta environment (http://beta.grepolis.com). This version mainly

Tagged with: , ,
Posted in Community Updates

Community Update: Week 26

This is what happened since the last community update: Monthly Feature Voting Last week was the second official monthly feature voting. The results are the following: Hotkeys 3.82/5 Report Filters 4.13/5 BBCodes for units and resources 3.98/5 Therefore, we will

Tagged with: , ,
Posted in Community Updates

Community Update: Week 24

This is what happened since the last community update: Beta Update 2.41 The development of the new Grepolis Update 2.41 has been finished on Friday. The latest changes have already been deployed on our beta environment (http://beta.grepolis.com). This version features

Tagged with: ,
Posted in Community Updates

Community Update: Week 22

This is what happened since the last community update: Heroes Introduction The heroes concept has been introduced on the DevBlog. The heroes constitute one of the major feature changes for this year. As already mentioned, heroes are special units that

Tagged with: , , ,
Posted in Community Updates

Heroes Introduction

Recently we introduced the Island Quests! We are already collecting a lot of feedback regarding the challenges and the rewards. But I have to say – unfortunately – the Island Quests cannot unveil their full potential without the heroes. In

Tagged with:
Posted in Game Design

Community Update: Week 21

This is what happened since the last community update: Beta Update 2.40 The development of the new Grepolis Update 2.40 has been finished on Friday. The latest changes have already been deployed on our beta environment (http://beta.grepolis.com). This version features

Tagged with: ,
Posted in Community Updates