Blog Archives

Community Update: Week 51

This is what happened since the last community update: 2013 Coming to an End As you may know, the holiday season is right around the corner and therefore not much will happen over the next two weeks. For this reason,

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Community Update: Week 50

This is what happened since the last community update: Server Maintenance Work We are currently migrating our server databases. Maintenance work can only be done in offline mode and therefore we need to have some short downtimes on each world

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Community Update: Week 49

This is what happened since the last community update: Tyche’s Calendar of Fortune Our seasonal event “Tyche’s Calendar of Fortune” started on Sunday, December 1st. For the first time, the event is playable on all your devices: PC, iOS and

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Community Update: Week 48

This is what happened since the last community update: Monthly Feature Voting A new monthly feature voting has started on Monday! This time, the three suggestions are: Detailed Population Overview Effects in the Simulator Delete Expired Reservations Don’t forget to

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Community Update: Week 47

This is what happened since the last community update: Heroes Earlier this week, Marcel posted a new article about the heroes. The plan is to implement those changes within the next two iterations. Beta Update 2.50 The development of the

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Adjustments regarding the hero feature

As you might remember, we had a test of the hero-feature, running on our beta world some time ago. Taking into account all the insights, issues and requests from our community, we knew that we had to do some reworking.

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Posted in Game Design

Community Update: Week 46

This is what happened since the last community update: Halloween Event The Halloween Event ended on Monday for most of you. We hope you enjoyed playing it as much as we enjoyed working on it! Here are some numbers that

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Rebalancing 3.0

Hey there! It’s been a long time since we last talked about the rebalancing (previous article). But it is right in front of our doors, as we will start with the implementation of the first things soon (the first update

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Posted in Game Design

Community Update: Week 45

This is what happened since the last community update: Update 2.49 We are currently in the process of updating worlds to 2.49. The current update schedule is the following: November, 5th: SE and SK markets; November, 6th: international roll-out. Current

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Community Update: Week 44

This is what happened since the last community update: Halloween The Halloween event has started on all markets earlier this week (in Poland it has already started last week). This event has caused a lot of activity, both in-game and

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