Blog Archives

World Wonders Rebalancing

Hello players. In this year’s Community Preview, we announced our intentions to make some balancing changes to World Wonders and Olympus. We’ll cover some of the Olympus changes in a post in a few days, as this one is mostly

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Nerfing a deity – Ares Rebalancing

Hello players! Over the course of the current sprint (2.243), we’ll be making our first batch of rebalancing changes to Ares. These changes are in response to Community feedback since Ares’ release, and we’re hoping, should address the areas where

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Posted in Community Updates, Game Design

Olympus (Temple Hunt) Update

Hello everyone,We wanted to give you all an update, as well as a sneak peek into some gorgeous new artwork and game screens which will be used in our endgame. First things first, the name of this upcoming feature was

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New Endgame: Temple hunt – Update

Hello everyone, I would first like to thank all the feedback you provided us, with it we were able to have some very productive discussions and reach some great improvements to the new endgame, I hope you enjoy it. Small

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New Endgame: Temple hunt – Part 3

If you have not read the first post or the second post about the endgame please do so to have a better understanding of how everything will work. New Endgame – Part 1 New Endgame – Part 2 Part 3

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New Endgame: Temple hunt – Part 2

If you have not read the first post about the endgame please do so to have a better understanding of how everything will work. New Endgame – Part 1 Part 2 – Small and Large ocean temples Continuing with the

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Posted in Game Design

New Endgame: Temple hunt – Part 1

Hello everyone, once again I come to you with a new endgame. We are in the early stages of this concept, and just like we did with Domination we want to hear your thoughts and suggestions about it. Just remember

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New endgame: Domination [UPDATED]

All right guys, still have some work to do on the feedback you provided but this is the most updated version of the new Domination endgame. With these changes we should tackle the following raised concerns: Foundation tactics Vacation mode

Posted in Game Design

Proposed changes to Researches

[UPDATE] 14/11/2017 – Changed cost of research points on some of the proposed changes. Old “new” values are marked in red. Hello guys, It has been for some time that we want to update some of the technologies to make

Posted in Game Design

Early colonizations -The fight for survival of new players

Hey you! Today I’m gonna present to you an improvement for the early game phase of Grepolis. We consider it to be specifically helpful to new players and to be appreciated by the adaptable longtime players as it offers more

Posted in Game Design, Uncategorized