Monthly Archives: June 2013

Community Update: Week 26

This is what happened since the last community update: Monthly Feature Voting Last week was the second official monthly feature voting. The results are the following: Hotkeys 3.82/5 Report Filters 4.13/5 BBCodes for units and resources 3.98/5 Therefore, we will

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Community Update: Week 25

This is what happened since the last community update: Rebalancing Last week, Marcel has published a new DevBlog article about the changes we want to apply with the rebalancing. Those pre-final changes have been created based on your feedback and

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Island Quests Feedback

Since the feedback regarding the Island Quests has been collected on all game worlds, we thought this is a good opportunity to share the results and insights on this topic. 😉 I’m sure you are eager to get to know

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Posted in Game Design

Rebalancing 2.0

There has been some time now to discuss the previously released information about our rebalancing … thus, we would like to share the pre-final changes in all detail! I say “pre-final” because we are still open to discuss the changes

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Posted in Game Design

Community Update: Week 24

This is what happened since the last community update: Beta Update 2.41 The development of the new Grepolis Update 2.41 has been finished on Friday. The latest changes have already been deployed on our beta environment (http://beta.grepolis.com). This version features

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Community Update: Week 23

This is what happened since the last community update: Second Videocast Last Friday, our second videocast was released, featuring the Heroes. The video already got around 75.000 views on Youtube, it is more than the first videocast. Thank you all

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